Monthly Archives: January 2012

DuinoMite detecting knocks with Piezzo sensor

DouniMite Project: Knock Knock Knocking on heavens door! DuinoMite detecting knocks with Piezzo sensor DuinoMite detecting knocks with Piezzo sensor everybody knows this song Today I decided to experiment a little bit with pizzo sensors and DuinoMite. We used to produce … Continue reading

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DuinoMite & MaxiMite Nunchuk Joystick on the ICSP port.

After chatting to Tsvetan on KSD, it looks like Olimex will make a Nunchuk Video Game Controller for Nintendo, into a plug in device for the ICSP port. ($3 inc postage off ebay) http://www.kenseglerdesigns.com/cms/forums/viewtopic.php?f=4&t=178&p=948#p948 http://www.ebay.com.au/itm/Black-Nunchuck-Nunchuk-Video-Game-Controller-Nintendo-Wii-Console-Remote-New-/270860534657?pt=AU_Video_Game_Accessories&hash=item3f108bc381 A similar discussion has come … Continue reading

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The Olimex Duinomite: Steve’s Junk Blog

The Olimex Duinomite: Steve's Junk Blog   Posted on January 28, 2012 by smackaay A while back I was thinking about making a small board that would run it’s own OS and methodology for programming, similar to the computers of … Continue reading

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DuinoMite Mega: LLIST to Receipt Printer

LLIST to Receipt Printer by bmjbmj » Sat Jan 28, 2012 12:54 am Some times it is easier debugging the MM_BASIC program on paper. Inspired by the Zinclear metallic paper printer (popular for this task 30 years ago) I decided … Continue reading

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HACKING DuinoMite BASIC

HACKING DuinoMite BASIC ================================================ Updated-2012-06-21 which verssion of MPLAB / C32 you are using? MPLABX and ver 1.11b is what we use Tsvetan DuinoMite Latest sources on GitHub ================================================ There is FIRMWARE WISHLIST on Ken Segler Designs forum and I … Continue reading

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DuinoMite: MOD-VGA Gameduino based design is complete.

DuinoMite: MOD-VGA Gameduino based design is complete. Now we have to run the first prototypes and verify we did everything correctly. We add PS2 keyboard and  32MB of SDRAM to support higher resolutions. The schematic is available for preview here: http://www.olimex.com/dev/DUINO/DUINOMITE/MOD-VGA-Rev-A.pdf … Continue reading

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DuinoMite now supported by Geoff Graham, the MaxiMite designer.

DuinoMite hardware now supported by Geoff Graham, the MaxiMite designer. Please note that this is limited hardware support, in as much as only 12 of the 20 IDC GPIOs are supported by Geoff, which is to be expected. But it … Continue reading

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DuinoMite Project: Measuring Earths Magnetic Field with MAG3110

DuinoMite Project: Measuring Earths Magnetic Field with MAG3110 MAG3110 is nice digital 3-axis magnetometer. We built MOD-MAG which is board with MAG3110 and UEXT so this magnetometer can easily be connected to any of our development boards. The example here … Continue reading

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DuinoMite-eMega Prototypes

DuinoMite-eMega Prototypes The new super-duper DuinoMite-eMega prototypes are ready! All features of DuinoMite-Mega are kept and the new additional features are: 100 MBit Ethernet 2 MB data Flash on board 64KB of EEPROM for configuration parameters storage PMP fast 80Mhz … Continue reading

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Duinomite plays the Imperial march

Duinomite plays the Imperial march DUINOMITE: playing melodies with old Floppy : I have seen lot of projects which use floppy to play melodies like this one http://www.youtube.com/watch?v=yHJOz_y9rZE it look as fun project and today I decided to try implementing it with … Continue reading

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